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An award-winning Art Director, Concept Artist, and Creative Lead with extensive experience in developing video games and VR/AR experiences.
Built and led high-performing creative teams for various projects and high-profile companies, including the BAFTA-winning game Never Alone.
Provided strategic leadership and artistic direction to various creative teams and collaborated with the engineering and production teams to implement efficient art pipelines and the best production processes.
Demonstrated a broad range of drawing, painting, and sculpting skills in a variety of traditional and digital media.
Equipped with thorough knowledge of human anatomy and architectural design.
Inspirational public speaker, effective communicator with strong interpersonal skills.
Self-motivated, highly positive leader, capable of energizing creative teams and maintaining effective relationships with all stakeholders.
In addition to working in interactive entertainment and technology companies, Dima is an accomplished, traditional artist. His artworks are featured in galleries and private collections around the world.
KEY SKILLS:
TEAM LEADERSHIP: Built and managed high performing creative teams of all shapes and sizes.
CREATIVE DIRECTION: Award winning Art Director/Designer of original video games for various consoles, PC, Mobile and VR.
CONCEPT DEVELOPMENT 2D and 3D: Photoshop, Zbrush, Maya.