MAG characters design

MAG is a massive action PS3 first person shooter developed by Zipper Interactive, Sony Computer Entertainment Studio. As a Lead Character Artist/Concept Artist, I managed the character art team, modeled characters , collaborated with the design team and produced  concept art for defining the visuals.

One of the biggest and most interesting challenges  for me was to come up with the original design for the three factions that appeal to different type of players.  S.V.E.R. was the most difficult to figure out and remained the most undefined faction for quite a long time. I was lucky to go to NYC right in the middle of the project, where I got inspired by the attire of bike messengers and graffiti art in the S0HO area . I took many photos.  These concept drawings I drew shortly after returning to Seattle. They became the bases for design of  S.V.E.R. characters and environments.

 

 

 

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